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This page is dedicated to analyzing and summarizing the various LTQs of Crime City.  Particularly comparing the A/D gain with the energy and XP gained to get an idea of the efficiency or worthiness of the LTQ as compared with other previous LTQs.

 

For those that are interested, the data table below shows the overall Attack and Defense gains for each LTQ mode, as well as the Total Energy required to complete the mode and the XP Gained during completion.  The Ratio figures are simply taking either the Attack or Defense gained divided by either the Energy or the XP Gained amount for the associated LTQ mode.

LTQ Analysis and Summary

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Below are the individual breakdowns by level for each LTQ.  Note that not all LTQs, specifically the earlier LTQs, have the Elite mode listed.  This was from a time when the LTQs were not tracked in the same manner as they are today by the forum community.  

 

Additionally, note that each graph has a relative y-axis scale so not all A/D by Energy or A/D by XP are the same for all the LTQs.  

For those that are more visual, the two charts below clearly indicate that stat inflation is here in a big way.  Not only were the Grave Shift and Tricks or Treats LTQs offering incredible stat gains, they were also the most "efficient" in terms of Energy requried and XP Gained.  It is too early to say if the LTQ trend will continue this way, but clearly the LTQs with such high return ratios should not be missed.  

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